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Affichage des articles dont le libellé est Jeux Playstation. Afficher tous les articles
Affichage des articles dont le libellé est Jeux Playstation. Afficher tous les articles

lundi 26 septembre 2011

U for the Wii by an employee of THQ

Why the advice of a simple piece of chain link gaming interest to us it, surely you ask? Just because an exclusive interview about the Wii from U Ghislaine, 72, farmer in the Perigord in the small village of Saint-Crépin-et-Carlucet and makes his own cheese from milk goat [/ off voice of Jean-Pierre Pernaut] would have been even less relevant if ever I wanted to get information on the capabilities of the Wii and what U think that someone who has really seen what the beast was capable.
Finished (well, hopefully) the speeches that express essentially the words "You know, we, we are really excited about what the Wii offers U and we will support it as best we can! After ... we are in no way is opportunistic and does not say that because the poor have to turn their thumbs on the PS3 and 360 multi while Nintendo takes advantage of the absence of direct competition for at least two years with his next-generation console. No, it's not our kind. And then you exaggerate ... we supported the Wii, look, we pulled over Carnival Games. " With this anonymous testimony from an employee of THQ fedwars.net site, we move to a new stage in the communication of the Wii U concrete. However, if you are a strong supporter of St. Thomas and you do not believe what you see, it is unlikely that you find a word of God in these writings. But put an end to this skepticism and believe all the words of the man:


What are the next game from THQ which players should be the most impatient of their output?
THQ employee: Well, personally I think the players are waiting with particular fervor out of Darksiders and Metro II: Last Light.
And on what platforms the games still see the day?
Both games are expected on Playstation 3, Xbox 360, Wii and PC U.
Are there differences between the graph of order version consoles and the PC version?
I fully expect that the PC version outperforms its counterparts in terms of graphics. And I'm sure the Wii versions of U II and Metro Darksiders: Last Light will do the same.
How U be the Wii version superior to it and PlayStation 3 versions xobx 360?
You see, the Wii is full of potential U, to the extent of its technical characteristics. I know Metro: Last Light runs at a good 50-60 fps on a PC, but I do not know exactly how U be the Wii version compared to that performance. But the Wii versions of games U "all" [Editor's Note: although the man insists on this term] developers and publishers have the potential to display an animation much smoother, better textures and additional content including versions PS3 and 360 will not be eligible. In a way, buy the Wii adaptation U instead of multiple versions present, it will be like buying a movie on Blu-Ray instead of its variation on DVD. You will truly better visuals and content amount well above any other console version. But this will happen only if a developer or publisher to take the necessary time and make enough effort instead of delivering crude oil and a port without modification.
I noticed that many PS3 games and 360 do not exploit the possibilities of a true 1080p. Will we see more games on Wii take advantage of U?
U The Wii is more powerful than the other HD consoles, so it should not encounter any major problems to display that resolution on the majority of its games. Metro II and Darksiders: Last Light will they be in 1080p on U Wii? I can not speak for the teams behind these games. I do not work with them specifically so I can not say how far they will push graphsimes of these versions, or add content. What I say is based on what I could see the Wii and is widely U capable of displaying graphics that surpass the current consoles, as I said earlier. If you want to have version "definitive" [Editor's Note: again, the man makes this point] of any game in your game library, I suggest either the PC version or the Wii ... U at least for now. This is not a picnic to the PS3/360 versions of these games. Fans of the 360 ​​and PS3 are in the majority of "gamers" who play ... point. This is why the publishers have a duty to provide the best product they can.
Today, the focus was particularly on the graphics. How do you see the evolution of graphics to go with the next console? U be the Wii she can keep up at the next face graphic machines from Sony and Microsoft?
To listen to the people within the company, they seem really excited about the features of the Wii U. I do not think anyone will be worried about anything in this regard. However, there is one thing I should mention all the same. Better graphics are not necessarily the best thing for players in the long term. Siginifient better graphics that the developers have knocked their ranks but also their budget so that the games are taking advantage of the capabilities of next-gen platforms. Costs necessary for the commitment of artists and programmers would affect so directly on the players. That's why the PS3 and 360 were up ten dollars from the previous generation made the Playstation 2, the GameCube and Xbox. Thus, with a ten times more powerful console ... can be expected to pay ten dollars more per generation. And again, these are only assumptions. I'm not saying that every editor inflate sales prices. However, the games do not sell as much as before and the production costs of big-budget games are necessarily passed on to consumers who can afford to play. I predict the future very expensive video game.


It is nice to have a conversation without compromise with someone who knows and is very aware of the needs and challenges of today's market. Beyond that, the man clearly seems to support the technical capabilities of a U Wii to good use and if one asks only believe, we must still wait to see if the next machine competition will have enough power to make us forget all these things about the Wii U. However, if such a DSK to an affable Claire Chazal, an employee of THQ gives us a little digression on the cost of video games for all players, it nevertheless has the merit of being perfectly fair and ask for excellent questions at a time when remakes HD begin to accumulate exponentially on the shelves. So ... how far would you be willing to pay more for better graphics?

My top 3 of the best fighting games

Currently on the blog, I'm a little period in my TOP. Well, I assume. I present to you some fighting games (from a combat against a what!) If today I do not like the genre too (I play Dead or Alive has now) is a style But that has been my good graces when I was young and fresh ...
3 - Soulblade (1997)

For many it is SoulCalibur which was really shine this series. Having never seen the episode Dreamcast is the first "real" game of the franchise that really sticks in my memory. Already, the introduction in computer graphics was totally worship (music to the stage) put us really in the mood. Then it was a game with swords, which was really rare back then.
I vaguely remember games such as Bushido Blade, but this game had not seemed very honest horny. Soulblade (which was said "by the creators of Tekken") offered a super punchy gameplay (unlike all its competitors) and open arenas, or they could fall off and lose the round. As round the boat on the river, for example. In addition, many weapons were offered specific effects. story mode was also really developed, and the soundscape Bloody Excellent. A must have for the PSOne, certainly.

Rayman Origins - The collector unveiled

Rayman Origins did not do much about him lately and that, moreover, then GamesCom. Today, the collector of the game was unveiled and already booked.

In this collector it will have the right to

- A collector's box exclusively as popup
- A 50-page paperback Artbook "The Art of Rayman"
- The official soundtrack
- The game Rayman Origins

This collector's box is available at low cost because the price is 64.99, given the proposed content would have been difficult to ask for more but hey the price is nice because that would put the price of a single edition.

Rayman Origins is scheduled for 24 November 2011 on PlayStation 3, Xbox 360, Wii, PlayStation and Nintendo 3DS Vita.
Rayman OriginsRayman Origins

GoldenEye 007 in eight minutes of gameplay

Activision delivers an impressive video of more than eight minutes to show off GoldenEye 007: Reloaded on the front of the stage. The menu at the famous Facility with a focus on the gameplay aspect of the game of stealth Eurocom. Ideal for exploring the PlayStation version of the game 3/Xbox 360 published on our Nintendo Wii in November 2010, an album himself proposed a new version of the classic N64. GoldenEye 007: Reloaded will be released on November 4 at home.

dimanche 25 septembre 2011

Play Station 2, Sony's console record

play station 2
Sony has launched the video game world in 1995 by removing the Playstation, after 102 million units sold in 2000 Sony is launching a new generation of console becomes the standard for graphics.
A repository of over 3000 games
At launch the Play Station 2 revolutionizes the gaming world by offering unprecedented graphics by its rivals the Nintendo 64 and Sega Dreamcast. On the console is a success thanks to backward compatibility with games from the first generation of Playstation, and more during his career were over 3000 builds upon the games. Just after its launch it has to face two new consoles, Microsoft's Xbox and Nintendo Gamecube in 2002. In the end eleven years after its launch 138 million copies have been sold, making it the home console's best selling of all time.
Among these games we find popular titles like Grand Theft Auto: Vice City, Gran Turismo 4, Metal Gear Solid 3, Need for Speed: Underground, Final Fantasy or Medal of Honor. These games are intended for mature audiences unlike Nintendo who is looking to attract a younger audience. Console at the lowest price on the second hand market
Now the console is no longer sold new, however it can be found used in video game stores in the consignment shop and on the sites of advertisements for a fee ranging from 40 to 50 €, for Games were found at the € 2

Sunday Night Thoughts: Why can not I love Metal Gear Solid?

What I will say is unlikely to be a little unpopular with some I do not like Metal Gear Solid.
But we understand: it is still a series that I respect. Simply put, despite the quality of games, I can not get used to it. Almost as if there's a little something that spoils a bit of my immersion in the game This thing is the gameplay. It's not bad, we can do things very friendly with Snake. But for a player like me, it smells hodgepodge of buttons to master and movements to know. In my opinion, this is not quite intuitive: in the episodes I played, although the beginnings of the adventure be smooth, I feel personally clueless after a while. Kind there is a guard who monitors a door, how to avoid it? Crawl quietly behind him? Throw a grenade as a big nag? The sleep? Something like that bothers me: in AMS, there are several ways to do something. It's almost discouraging.
So you always think that I am wrong because I am not able to cross the corridor without being spotted me and I do not know me master the weapons or hiding behind a wall and yada yada yada. No, the problem is different. My playing style is certainly not very subtle, but I feel almost ashamed not to know me properly use the weapons and strategies available to me. A bit ashamed as if I were the hero, Solid Snake, the only hope of saving our world a world war was based mechas I really know what ... It's a bit weird though: when he criticized the gameplay is so rich! It is a paradox, for sure, maybe my mind is that old crouton that resurfaces, contenting myself very well with two buttons on a joystick to enjoy playing ...
I even forgot to tell you about the events I played. We will act quickly, there are only two: MGS4 and MGS first name (downloaded via PSN). I am clear that this is the order that I played. In fact, I was never attracted AMS in the past, for some reason. Still keen on the PlayStation, not any episode interested me. But no really, what! Maybe I kept the bad memory of a demo of MGS1, not yet mastered the controls to finish the level. But I think I was a little too young for this kind of game .. Do not forget to mention SSBB with Snake as a playable character, but it did no more than that applied to get an episode of AMS.
There is the case MGS4, that I offered in Platinum Edition. Seeing a particular action / infiltration rate very random, I was not quite convinced. Gameplay rigid (in my opinion), IA doubtful, I went to the end of the game, but never be invaded by any passion.
And despite the mixed feelings frankly, there is the case MGS1. Nothing to do: I know that this game is ultra famous, but I am too ... closed. No way to enjoy play, and yet I am aware that this is a game damn well overall. Good story, colorful characters, different situations, perfect music ... everything is good in the pig! Except that damn gameplay that I can not get used.
Must believe that the games are not really undercover for me. No hard feelings, Snake ...

PS Plus: 50% off Code Veronica X HD

Code Veronica X HD takes advantage of the same reduction as Resident Evil 4 HD. Those who bought it and who do not subscribe to PlayStation Plus are also involved.

As HD Resident Evil 4, Capcom announced a discount of 50% off Resident Evil Code: Veronica X HD for PlayStation Plus members, who can also download Resident Evil Director's Cut for free. By default, Resident Evil HD are 20 euros for PS3 and 360.
Other operation on this time members of the PSN classics that have fallen for HD Resident Evil 4: these will also be able to download Resident Evil Code: Veronica X HD with 50%, or 10 euros. This offer will last two weeks.


Code Vero-56347

Vero-Code 56347

Code Veronica, which could be regarded as the traditional finale of the saga, a long and difficult chapter originally appeared on Dreamcast, will be launched this week.

Castlevania HoD dated on PSN

The output of Castlevania Special multiplayer is accurate on PlayStation 3.
Konami announced on Twitter that the PlayStation 3 version of Castlevania: Harmony of Despair will be available this Tuesday, September 27 on the PlayStation Store in the United States. The message intended for users in North America, so do not over rely on the availability of the game on the European Store on Wednesday, but after all you never know. Remember that this former exclusive Xbox LIVE Arcade will be sold with the contents of the DLC already built (the placement of Ruin Pyramid and the character of Julius Belmont and Yoko Belnades). But the best addition is clear that the cooperative play locally for 4 players.

Castlevania Harmony of Despair

PS Vista : Ridge Racer preview

Namco Bandai has added some visual Ridge Racer on PlayStation Vita on the official website of the game These catches sold in packs of four show a non-finalized version, and the publisher does not offer still no trailer that the game is scheduled for December 17 in Japan. Just does one know that the online gaming world is assured (in Wi-Fi or 3G) as well as the multiplayer network. Namco Bandai also mentions a new customization system drift. We also know that the car blue and white that we see everywhere is called SYNC Kamata
Ridge Racer PS Vita-56319

The three visual below provide a glimpse of circuits Alps Mountain, Harbour and Urban Resort.
Ridge Racer PS Vita-56343
Ridge Racer PS Vita-56346
Ridge Racer PS Vita-56344

samedi 24 septembre 2011

FFXIV: updating the first anniversary

This week, Final Fantasy XIV is already celebrating its first anniversary. The critical situation in which Square Enix has found since the launch of this next generation MMORPG prevents the studio to celebrate the first birthday with pride that characterizes it. However, the 1.19 update scheduled for this September 30th will bring a tremendous amount of new content patches and non-negligible. The details of this patch is scattered in many news articles published on the official website Lodestone. We therefore propose a close-up on the latest proven. If you want a complete list of additions, please consult the excellent account of JeuxOnline.


Chocobo and aircraft to the menu
When we interviewed Hiromichi Tanaka, days before the official announcement of his resignation as producer on Final Fantasy XIV We have learned that chocobos would be arriving soon in the game Soon it this month, and players seem to welcome the new with great enthusiasm.

A chocobo personnel can be recovered by each player under certain conditions. It must first of all, be part of a company official as a rookie, then get a chocobo license. Then just find one of the three NPC Limsa Lominsa, Gridana Ul'dah or to recover the precious horn and baptized his mount. It is also possible to rent a chocobo from these three people, against some Gils course. The chocobos allow for the time to move faster, but Hiromichi Tanaka had told us they would have a greater role in the gameplay in the future. The question is whether this decision has been preserved.
Aircraft are also introduced. These vessels transport are to be used with the three airfields Cities. Note that the trip is automatic and instantaneous, however, a cutscene shows the takeoff and landing. The statement said that in future it will be possible to walk inside the aircraft and enjoy the scenery during the trip.